{
    "products": [
        {
            "slug": "libresprite",
            "name": "LibreSprite",
            "kind": "app",
            "website": "https://libresprite.github.io/",
            "page": "https://listme.name/software/libresprite",
            "tagline": "GPL-2.0 fork of the last GPL-licensed Aseprite, for sprite work",
            "summary": "LibreSprite is a free, GPL-2.0 licensed sprite editor forked from the last GPL-licensed release of Aseprite. It runs on Linux, macOS, Windows and Android, and it has been developed independently since the fork.",
            "developer": "LibreSprite contributors",
            "platforms": [
                "linux",
                "macos",
                "windows",
                "android"
            ],
            "pricing": "open-source",
            "price_note": "Free under GPL-2.0; binaries and source published by the project",
            "free_to_use": true,
            "open_source": true,
            "license": "GPL-2.0",
            "source": "https://github.com/LibreSprite/LibreSprite",
            "strengths": [
                "GPL-2.0 licensed and free to use",
                "Runs on Linux, macOS, Windows and Android",
                "Developed independently with a v1.3 release in 2026"
            ],
            "limits": [
                "Feature set differs from Aseprite and needs checking"
            ],
            "checked": "2026-10-10",
            "connected_to_publisher": false,
            "overview": "LibreSprite began as a fork of the last GPL version of Aseprite and is now developed independently. The project publishes builds for Linux, macOS, Windows and Android. Its most recent tagged release is v1.3, dated October 2, 2026, and its repository had commits on October 10, 2026.\n\nBecause it is a community fork, its feature set differs from Aseprite and should be checked against the release notes for the tools you rely on. The GPL-2.0 license means modified versions that you distribute must also be released under the GPL, which suits teams that want an open sprite editor they can change."
        },
        {
            "slug": "pixelorama",
            "name": "Pixelorama",
            "kind": "app",
            "website": "https://orama-interactive.itch.io/pixelorama",
            "page": "https://listme.name/software/pixelorama",
            "tagline": "Free open source pixel art editor built with Godot, with a web version",
            "summary": "Pixelorama is a free, MIT-licensed pixel art editor made by Orama Interactive and built with the Godot engine. It covers pixel art and sprite animation, and it runs on Windows, Linux and macOS, and in a web browser.",
            "developer": "Orama Interactive",
            "platforms": [
                "windows",
                "linux",
                "macos",
                "web"
            ],
            "pricing": "open-source",
            "price_note": "Free and MIT licensed; the web version runs in the browser",
            "free_to_use": true,
            "open_source": true,
            "license": "MIT",
            "source": "https://github.com/Orama-Interactive/Pixelorama",
            "strengths": [
                "MIT licensed and free to use",
                "Web version runs without installing",
                "Windows, Linux, macOS and Flathub builds"
            ],
            "limits": [
                "Feature set needs checking against the current release notes"
            ],
            "checked": "2026-10-10",
            "connected_to_publisher": false,
            "overview": "Pixelorama is a pixel art and sprite animation program from Orama Interactive. Its code is on GitHub under the MIT license, and the README is updated for Godot 4.7.2, so the project follows the current Godot line.\n\nBuilds are published for Windows, Linux and macOS, as a web version hosted on GitHub Pages, and as a Flatpak on Flathub for Linux. Because it runs in a browser, it works for quick sketches on a machine without a desktop install. It is a community project, so its feature set should be checked against the current release notes before you rely on a specific tool."
        }
    ],
    "differences": [
        "Only LibreSprite runs on Android.",
        "Only Pixelorama runs on Web."
    ],
    "shared_rankings": [
        {
            "list": "pixel-art-and-sprite-editors",
            "name": "Pixel art and sprite editors",
            "page": "https://listme.name/best/pixel-art-and-sprite-editors",
            "of": 8,
            "results": [
                {
                    "product": "libresprite",
                    "rank": 3,
                    "score": 85,
                    "verdict": "GPL-2.0 fork of the last GPL Aseprite, with Linux, macOS, Windows and Android builds. It is free, but its feature set differs from Aseprite and needs checking.",
                    "best_for": "Open source sprite editing on Linux or Android",
                    "spec": {
                        "focus": "Sprites and animation",
                        "web": false,
                        "animation": true
                    }
                },
                {
                    "product": "pixelorama",
                    "rank": 2,
                    "score": 90,
                    "verdict": "Free MIT-licensed editor built with Godot, with a web version and sprite animation. It has fewer sprite tools than Aseprite, which is the main trade-off for a free option.",
                    "best_for": "Free pixel art and animation in a browser or on desktop",
                    "spec": {
                        "focus": "Pixel art and sprite animation",
                        "web": true,
                        "animation": true
                    }
                }
            ]
        }
    ],
    "ranks_higher_in_closest_shared_list": "pixelorama",
    "page": "https://listme.name/compare/libresprite-vs-pixelorama",
    "json": "https://listme.name/api/v1/compare/libresprite-vs-pixelorama.json",
    "notes": [
        "Scores are editorial and only comparable inside one list. Products with connected_to_publisher true receive a disclosed ranking lift: https://listme.name/methodology"
    ],
    "source": "https://listme.name",
    "license": "Free to read and cite with attribution to listme.name.",
    "docs": "https://listme.name/developers"
}