Comparison · Game engines
Defold vs Unity: which is better in 2026?
Unity ranks higher in our list of game engines (#2 against #4, score 92.5 against 89.5).
- 89.5Editorial score92.5
- 3Platforms3
- YesFree to useYes
- NoOpen sourceNo
Which should you choose?
Choose Defold if you want
Small Lua-based games that ship to many platforms.
Free forever with no runtime fees and a small footprint, but the source-available license bars selling modified editor or engine builds. Game logic is written in Lua, which narrows the choice.
Choose Unity if you want
Cross-platform teams that can accept a subscription.
Widest platform reach and a free Personal plan under the revenue threshold. Larger businesses pay a subscription, and the pricing page lists no per-game royalty.
The main differences
- Defold is free; Unity is free plan, paid upgrades.
Side by side
| Defold | ||
|---|---|---|
| Score | 89.5 | 92.5 |
| Rank in list | #4 of 12 | #2 of 12 |
| Price | FreeFree forever with no runtime fees; source available under the Defold License | Free plan, paid upgradesPersonal is free under $200K in revenue or funding; Pro and Enterprise are subscriptions |
| Free to use | Yes | Yes |
| Open source | No | No |
| Platforms | WindowsmacOSLinuxWindows, macOS, Linux | WindowsmacOSLinuxWindows, macOS, Linux |
| Made by | Defold Foundation | Unity Technologies |
| Scripting language | Lua | C# |
| 3D support | Yes | Yes |
| Workflow | Editor and code | Editor and code |
| Best for | Small Lua-based games that ship to many platforms | Cross-platform teams that can accept a subscription |
| Strengths |
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| Limits |
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| Links | Visit site | Visit site |


